Francis Brosseau Blog
jeudi 28 juin 2012
jeudi 19 avril 2012
Pixel Panic begins
At the Concours d'Ubisoft Académia, Pixel Panic won the best demo, the best technical innovation (programming),the best creativity and the best artistic direction.
Congradulation at the team: Michaël Émond Tellier, Kaermack Polewska, Carl Leduc, Minh Nhat Le, Roxanne Grenon.
Congradulation at the team: Michaël Émond Tellier, Kaermack Polewska, Carl Leduc, Minh Nhat Le, Roxanne Grenon.
vendredi 13 avril 2012
Pixel Panic
PIXEL PANIC is a third person platformer adventure game, inspired by old school game as Mario 64, Banjo Kazooi and Zelda.
The Team is:
Mickaël Émond-Tellier: Team Lead / Technical Director
Kaermack Polewska: Creative director / Game design
Minh Nhat Le: Environment artist
Roxanne Grenon: Charactere design / art / animation
Carl Leduc-Benoit : Programmer
Francis Brosseau: Artistic Director / concept art / texture
We presented this game to Game Lab competition (Le concours d'Ubisoft Montréal).
Doing Pixel Panic was a great experience. A great opportunity.
We will present this projet April 19 at Autodesk Studio.
Libellés :
3d,
3dgame,
adventure,
art,
artistic,
artistique,
aventure,
créativité,
creativity,
direction,
platfomer,
platform,
price,
prix,
team
samedi 18 février 2012
dimanche 12 février 2012
3CH! For a better future
3CH ask me to do this concept: A cabled scrap merchant cuts a statue in a dark mood.
Ok! Where is the scrap merchant? Gone? Dead? Below the building? Who know?
Winter 2012
8 hours
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